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	<title>COMMONPEOPLE &#187; Sound Art</title>
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		<title>Renaud Hallée&#8217;s Sonar</title>
		<link>http://blog.commonpeople.sg/2010/03/renaud-hallees-sonar/</link>
		<comments>http://blog.commonpeople.sg/2010/03/renaud-hallees-sonar/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 16:25:22 +0000</pubDate>
		<dc:creator>Michele Adriaens</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Sound Art]]></category>
		<category><![CDATA[annecy animation festival]]></category>
		<category><![CDATA[renaud hallee]]></category>
		<category><![CDATA[sonar]]></category>

		<guid isPermaLink="false">http://blog.commonpeople.sg/?p=1030</guid>
		<description><![CDATA[Sonar is a digital 2D animation by Renaud Hallée. The musical loop is generated by shapes with cyclic behaviors. The animation was selected for the Annecy International Animation Film Festival 2010.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.commonpeople.sg/2010/03/renaud-hallees-sonar/"><em>Click here to view the embedded video.</em></a></p>
<p>Sonar is a digital 2D animation by <a href="http://www.renaudhallee.com/" target="_blank">Renaud Hallée</a>. The musical loop is generated by shapes with cyclic behaviors. The animation was selected for the Annecy International Animation Film Festival 2010.</p>
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		<title>The Fragmented Orchestra</title>
		<link>http://blog.commonpeople.sg/2010/03/the-fragmented-orchestra/</link>
		<comments>http://blog.commonpeople.sg/2010/03/the-fragmented-orchestra/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 09:47:03 +0000</pubDate>
		<dc:creator>YC Teo</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Sound Art]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[FACT Liverpool]]></category>
		<category><![CDATA[Jane Grant]]></category>
		<category><![CDATA[John Matthias]]></category>
		<category><![CDATA[Nick Ryan]]></category>
		<category><![CDATA[The Fragmented Orchestra]]></category>
		<category><![CDATA[Turner prize for Music]]></category>

		<guid isPermaLink="false">http://blog.commonpeople.sg/?p=1015</guid>
		<description><![CDATA[The Fragmented Orchestra, conceived by artist Jane   Grant, physicist, musician and composer John   Matthias and composer Nick   Ryan, is a huge distributed musical structure modelled on the firing of the human brain&#8217;s neurons. The Fragmented Orchestra connects 24 public sites across the UK to form a tiny networked cortex, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.commonpeople.sg/2010/03/the-fragmented-orchestra/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.thefragmentedorchestra.com/">The Fragmented Orchestra</a>, conceived by artist <a href="http://www.thefragmentedorchestra.com/about/people/jane-grant/">Jane   Grant</a>, physicist, musician and composer <a href="http://www.thefragmentedorchestra.com/about/people/john-matthias/">John   Matthias</a> and composer <a href="http://www.thefragmentedorchestra.com/about/people/nick-ryan/">Nick   Ryan, </a>is a huge distributed musical structure modelled on the firing of the human brain&#8217;s neurons. The Fragmented Orchestra connects 24 public sites across the UK to form a tiny networked cortex, which will adapt, evolve and trigger site-specific sounds via <a href="http://www.fact.co.uk/">FACT</a> in Liverpool.</p>
<p>Each of the sites has a soundbox installed, which will stream human-made and elemental sounds from the site via an artificial neuron to one of 24 speakers in FACT. The sound will only be transmitted when the neuron fires. A firing event will cause fragments of sound to be relayed to the gallery and will also be communicated to the cortex as a whole. The combined sound of the 24  speakers at the gallery will be continuously transmitted back to the  sites and to each of the 24 sites.</p>
<p>The sounds of The Fragmented Orchestra will vary according to location;  wind over <a href="http://www.thefragmentedorchestra.com/sites/kielder-observatory/">Black  Fell</a>, inner city traffic, chanting from sports stadia and the  chatter of migrating birds arriving for the winter will be combined with  incidental and performed sounds from members of the public. The public,  invited to play the instrument at the 24 sites, will be able to hear  the effect their playing has on the overall composition of the piece at  each site and at FACT.  As members of the public use the instrument they will become both player  and audience of a vast and evolving musical composition extended across  the UK.</p>
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		<title>Soundwalk Editions</title>
		<link>http://blog.commonpeople.sg/2010/01/soundwalk-editions/</link>
		<comments>http://blog.commonpeople.sg/2010/01/soundwalk-editions/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 16:01:28 +0000</pubDate>
		<dc:creator>Michele Adriaens</dc:creator>
				<category><![CDATA[Sound Art]]></category>

		<guid isPermaLink="false">http://blog.commonpeople.sg/?p=945</guid>
		<description><![CDATA[
Soundwalk Editions features artists and composers who use environmental field recordings as a point of departure in their work.  By recording sounds outside of the conventional studio you are in the act field recording, audibly engaged with ears that gradually refine a sonic experience, like the eye looking through a camera lens.  Field recording  is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.soundwalk.com/blog/"><img class="aligncenter size-full wp-image-946" title="soundwalk" src="http://blog.commonpeople.sg/wp-content/uploads/2010/01/soundwalk.jpg" alt="soundwalk" width="400" height="467" /></a></p>
<p><a href="http://www.soundwalk.com/blog/">Soundwalk Editions</a> features artists and composers who use environmental field recordings as a point of departure in their work.  By recording sounds outside of the conventional studio you are in the act field recording, audibly engaged with ears that gradually refine a sonic experience, like the eye looking through a camera lens.  Field recording  is often synonymous with phonography, in which sound takes the place of image in documenting a location, physical act, or a natural occurrence.</p>
<p>Drawing attention to the quality and experiential nature that can exist in the soundscapes of our environment, these works allow the viewer to have an intimate experience with the various compositional approaches practiced by each individual artist.  Through listening to these recordings we have the opportunity to become aware of the various dialects that can exist in the language of field recording compositions.</p>
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		<title>Syn Emergence</title>
		<link>http://blog.commonpeople.sg/2009/12/syn-emergence/</link>
		<comments>http://blog.commonpeople.sg/2009/12/syn-emergence/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 16:01:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Sound Art]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.commonpeople.sg/?p=867</guid>
		<description><![CDATA[Syn Emergence is a project which examines Rich Bevan&#8217;s own associative relationships between sound, form and space.
The project is constructed according to a range of specific sonic and spatial scale rule sets (micro, component, meso and macro) which he designed as part of a cross-disciplinary notation/cartographic system.
The film was conceived as part of Rich&#8217;s Masters [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.commonpeople.sg/2009/12/syn-emergence/"><em>Click here to view the embedded video.</em></a></p>
<p>Syn Emergence is a project which examines Rich Bevan&#8217;s own associative relationships between sound, form and space.</p>
<p>The project is constructed according to a range of specific sonic and spatial scale rule sets (micro, component, meso and macro) which he designed as part of a cross-disciplinary notation/cartographic system.</p>
<p>The film was conceived as part of Rich&#8217;s Masters at the Bartlett School of Architecture (Unit 15).</p>
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		<title>The Interpretation</title>
		<link>http://blog.commonpeople.sg/2009/12/the-interpretation/</link>
		<comments>http://blog.commonpeople.sg/2009/12/the-interpretation/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:01:42 +0000</pubDate>
		<dc:creator>Michele Adriaens</dc:creator>
				<category><![CDATA[Sound Art]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.commonpeople.sg/?p=863</guid>
		<description><![CDATA[A work of art that explores the relationship between nature, motion and sound, The Interpretation takes us on a languid journey through a slowly flourishing forest. Hinting at vague memories of microbiology and rotating through a cool organic spectrum of greens, blues, browns, blacks and whites; this motion-based work will entrance its viewer as the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.commonpeople.sg/2009/12/the-interpretation/"><em>Click here to view the embedded video.</em></a></p>
<p>A work of art that explores the relationship between nature, motion and sound, <a href="http://www.michaelpaulyoung.com/2009/the-interpretation/">The Interpretation</a> takes us on a languid journey through a slowly flourishing forest. Hinting at vague memories of microbiology and rotating through a cool organic spectrum of greens, blues, browns, blacks and whites; this motion-based work will entrance its viewer as the forest evolves. The Interpretation is set to a minimal score filled with authentic sounds of nature, complimenting the environmental essence of the visuals.</p>
<p>Visuals by <a href="http://www.michaelpaulyoung.com/">Michael Paul Young</a>. Soundtrack by <a href="http://www.trueistrue.com/">Michael Cina</a>.</p>
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